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ExaQueue

Paused

An ecosystem for competitive gaming, co-founded in 2018 as a teenager. Winner of the PostFinance young-entrepreneur competition in 2019. Paused since 2021.

Period2018 – 2021
Team6-person startup
Timeline2018 started · 2019 competition win
CompetitionWinner
Team6 founders & contributors
StatusPaused — revival as ExaQueue 2.0

Context

ExaQueue grew from a simple observation: gaming eats time — why shouldn’t that time also create real experience and real value? Started in 2018 as a teenager, with two co-founders and later a six-person team, it became an ecosystem for competitive gaming: “Make your gaming experience earn real life exp.”

Problem

Gaming monetisation worked for platforms and publishers — not for the players themselves. ExaQueue set out to build the bridge: competition, community and reward in one system.

Result

In 2019 ExaQueue won PostFinance’s young-entrepreneur competition — documented on the PostFinance business blog, linked below.

Status

Paused since 2021, not ended. I put my studies first and have not looked at it in detail since. The run-up to a second attempt goes through Exact; the new version is called ExaQueue 2.0.